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GUI Admin Tools FREE — Configuratie

Beheer spelers, werelden en serverinstellingen via overzichtelijke menu’s in het spel.

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Configuratie

Informatie over de huidige versie
Nieuwste versie
3.6.0
Minecraft
1.21.4 - 26.3
Platforms
Spigot, Paper, Folia, Purpur
Minimale Java-versie
21+
Versienotities

Dit artikel is geschreven voor 3.5.5. De nieuwste stabiele versie is 3.6.0; gebruik de actuele vereisten hierboven.

Versie 3.5.5Laatst bijgewerkt: 18-10-2026 15:37
Configuratie

Bestanden en opgeslagen gegevens
Bestandsnamen zijn op sommige systemen hoofdlettergevoelig. Config.yml bevat flags, commandoregistratie, kleurcodes, moderatie en gegenereerde PlayerData-instellingen. Messages.yml bevat instelbare berichten. Worlds.yml bewaart werelddefinities en spawncoördinaten. myEQ.yml bewaart persoonlijke inventarissen per naam. PlayerData/<uuid>.yml bevat oude of gespiegelde spelersrecords. De standaard SQLite-database is playerdata.db.

Configuratie
Laat CfgVersion aan de plugin. FLAGS bevat globale toestaan/blokkeren-waarden; FLAGS.WORLDS.<world>.<FLAG> kan ze overschrijven. INTERACT en EXPLOSIONS zijn standaard true hoewel het meegeleverde bestand de oudere zeven flags vermeldt. colorCode activeert chatkleuren en vereist nog steeds het spelerrecht. CommandRegistration.<command> beheert registratie bij opstarten. Herstart na handmatige wijzigingen.

BanManager.DefaultReason bepaalt de beginreden; AdminNick registreert de beheerder en KickPlayer beheert direct verbreken. BanMessage is een lijst regels met &-kleuren en de getoonde plaatsaanduidingen. Ban en unban openen interfaces in plaats van reden of duur via chat te accepteren.

PlayerData-opslag
PlayerDataStorage wordt bij opstarten toegevoegd. Het bewaart UUID/naam, demping en bewegingsblokkade van opgeslagen spelers, geen inventarissen, EnderChests of XP. Kies SQLITE, MYSQL of YAML. Databasemodi vereisen de juiste JDBC-driver beschikbaar voor de plugin; initialisatiefouten gebruiken YAML als terugval aanstaat. Dit is geen directe synchronisatie tussen servers.

Hieronder staan de standaardwaarden bij uitvoering. fallback-to-yaml staat terugval toe bij initialisatiefouten. Het SQLite-bestand moet binnen de pluginmap blijven. MySQL gebruikt host, poort, database, gebruiker, wachtwoord en tabel, met optionele SSL en ophalen van publieke sleutels; verbindings-/sockettime-outs zijn milliseconden. legacy-yaml beheert import bij opstarten, bestanden behouden en databaseschrijfacties spiegelen naar bewaarde YAML. Wachten bij afsluiten is begrensd op 1–120 seconden. Kopieer database en YAML vóór moduswijzigingen.

Code · Platte tekst

PlayerDataStorage:
  type: SQLITE
  fallback-to-yaml: true
  sqlite:
    file: playerdata.db
  mysql:
    host: 127.0.0.1
    port: 3306
    database: minecraft
    username: root
    password: ''
    table: guiadmin_tools_player_data
    use-ssl: false
    allow-public-key-retrieval: false
    connection-timeout-ms: 5000
    socket-timeout-ms: 10000
  legacy-yaml:
    import-on-startup: true
    keep-files: true
    mirror-writes: true
  shutdown-timeout-seconds: 10


Berichten
MESSAGE_OPTION activeert instelbare berichten; PREFIX_OPTION beheert de gezamenlijke PREFIX. Bewerk teksten onder MESSAGES met behoud van plaatsaanduidingen. &-kleuren worden ondersteund; dit vertaalt niet alle vastgelegde GUI-labels. Deze versie heeft geen taalkeuzecommando. Herstart na handmatige bewerking.

Configuratievoorbeelden
Voeg voorbeelden samen met de juiste Config.yml-secties; maak geen dubbele FLAGS- of PlayerDataStorage-secties. De wereldoverschrijving geldt alleen voor de genoemde wereld. Herstart na handmatige bewerking; GUI-/commandowijzigingen van flags worden direct opgeslagen.

Code · Platte tekst

FLAGS:
  PVP: true
  INTERACT: true
  EXPLOSIONS: true
  WORLDS:
    lobby:
      PVP: false
      BREAK_BLOCK: false
      PLACE_BLOCK: false


Code · Platte tekst

PlayerDataStorage:
  type: MYSQL
  fallback-to-yaml: true
  mysql:
    host: "127.0.0.1"
    port: 3306
    database: "minecraft"
    username: "guiadmintools"
    password: "REPLACE_WITH_YOUR_PASSWORD"
    table: "guiadmin_tools_player_data"
    use-ssl: false
    allow-public-key-retrieval: false
    connection-timeout-ms: 5000
    socket-timeout-ms: 10000


Volledige meegeleverde bestanden
Dit zijn de vier exacte bestanden van 3.5.5. Opstarten voegt ook bovenstaande PlayerDataStorage-instellingen toe; behoud die waarden. Lege gegevensbestanden zijn bewust leeg. Vervang bestaande Worlds.yml of myEQ.yml niet om een configuratievoorbeeld toe te passen.

Config.yml

Code · Platte tekst

#Config version
#DO NOT CHANGE IT MANUALLY!
CfgVersion: 1.6

#Flags are working on whole server without WorldEdit and WorldGuard
#TRUE - allow
#FALSE - block
#Tip: change values to control global behavior (e.g., PVP or chat blocking)
FLAGS:
  PLACE_BLOCK: true
  BREAK_BLOCK: true
  CHAT: true
  PVP: true
  MOB_SPAWN: true
  DROP_ITEM: true
  PICKUP_ITEM: true

#TRUE - set '&' as color code for chat messages
#Permission - 'admintools.tools.colorcode' or 'admintools.tools.colorcode.tool'
colorCode: true

#FALSE - unregister
#Tip: set to false to hide/unregister a command entirely
CommandRegistration:
  admintools: true
  ban: true
  cleararrows: true
  clearchat: true
  clearinv: true
  effects: true
  enderchest: true
  exp: true
  fastflags: true
  fly: true
  gamemode: true
  god: true
  gamerules: true
  heal: true
  kickall: true
  kick: true
  kill: true
  mobspawn: true
  mute: true
  myeq: true
  player: true
  repair: true
  servermanager: true
  showinv: true
  speed: true
  timeweather: true
  top: true
  tp: true
  tptome: true
  tppos: true
  tpw: true
  unban: true
  workbench: true
  worldmanager: true

#Ban manager config
BanManager:
  #Set default ban reason
  DefaultReason: 'No reason!'
  #Save admin nick
  AdminNick: true
  #Kick player immediately
  KickPlayer: true
  #Ban message
  #Color code - &
  #%REASON% - reason variable
  #%EXPIRES% - expires variable
  BanMessage:
    - "&cYou are banned!"
    - "&cUsername: &f%PLAYER%"
    - "&cReason: &f%REASON%"
    - "&cCreated: &f%CREATED%"
    - "&cExpires: &f%EXPIRES%"
    - "&cBanned by: &f%BANNER%"




Messages.yml

Code · Platte tekst

# Messages configuration version
# DO NOT CHANGE IT MANUALLY!
CfgVersion: 3.2

# Enables messages sent after commands and GUI tool actions.
MESSAGE_OPTION: true

# Adds one consistent prefix to every configurable message.
PREFIX_OPTION: true
PREFIX: '&8[&cGUIAT&8] &r'

# Color code: &
# Do not change variables inside % %.
MESSAGES:
  # Technical messages
  NO_PERMISSION: '&cYou do not have permission to perform this action.'
  PLAYER_ONLY: '&cOnly a player can use this command.'
  CORRECT_USAGE: '&eUsage: &a&l%SYNTAX%&r&e.'
  WRONG_VALUE: '&cInvalid value. Check the command arguments and try again.'
  WRONG_PLAYER: '&cPlayer &d&l%PLAYER%&r &cwas not found or is offline.'
  ACTION_FAILED: '&cThe action could not be completed. Check the server console for details.'
  UNSUPPORTED_FEATURE: '&cThis feature is not supported by the current server software.'
  INTEGRATION_UNAVAILABLE: '&cThe &e%INTEGRATION% &cintegration is unavailable.'
  TELEPORT_FAILED: '&cTeleportation failed. The destination may be unavailable or unsafe.'

  # Basic tools and commands
  ADD_EXP: '&eAdded &a&l%EXP%&r &eexperience points.'
  SET_EXP: '&6Your total experience is now &a&l%EXP%&r&6.'
  SHOW_EXP: '&6Your total experience is &a&l%EXP%&r&6.'
  INVALID_EXP_VALUE: '&cInvalid experience value: &e%EXP%&c.'
  CLEARARROWS: '&6All arrows were removed from your body.'
  CLEAR_MY_INV: '&6Your inventory was &ccleared&6.'
  CLEAR_INV_ALL: '&6Inventories of all online players were cleared.'
  FLY: '&6Flight mode: &a&l%SET%&r&6.'
  FLY_SPEED: '&6Flight speed: &a&l%SPEED%&r&6.'
  GAMEMODE: '&6Your game mode was changed to &a&l%MODE%&r&6.'
  GOD: '&6God mode: &a&l%SET%&r&6.'
  HEAL_ME: '&6You were healed.'
  POTION_EFFECT: '&6Added potion effect: &a&l%EFFECT%&r&6.'
  POTION_EFFECT_REMOVED: '&6Removed potion effect: &a&l%EFFECT%&r&6.'
  POTION_EFFECTS_CLEAR: '&6All potion effects were cleared.'
  POTION_EFFECTS_CLEAR_PLAYER: '&6Cleared all potion effects from &d&l%PLAYER%&r&6.'
  REPAIR_ITEMS: '&6All supported items were repaired.'
  RESET_EXP: '&6Your experience was reset.'
  TOP: '&6You were teleported to the highest block.'
  TPPOS: '&6Teleported to &a&l%LOCATION%&r&6.'
  WALK_SPEED: '&6Walk speed: &a&l%SPEED%&r&6.'
  OPEN_ENDER_CHEST: '&6Opened your ender chest.'
  OPEN_ENDER_CHEST_PLAYER: '&6Opened the ender chest of &d&l%PLAYER%&r&6.'
  OPEN_WORKBENCH: '&6Opened the portable workbench.'
  OPEN_PLAYER_INVENTORY: '&6Opened the inventory of &d&l%PLAYER%&r&6.'

  # Player manager tools and commands
  ADD_EXP_PLAYER: '&6Added &a&l%EXP%&r &6experience points to &d&l%PLAYER%&r&6.'
  SET_EXP_PLAYER: '&6Set the experience of &d&l%PLAYER%&r &6to &a&l%EXP%&r&6.'
  SHOW_EXP_PLAYER: '&d&l%PLAYER%&r &6has &a&l%EXP%&r &6total experience.'
  CLEARARROWS_PLAYER: '&6Removed all arrows from &d&l%PLAYER%&r&6.'
  CLEAR_INV: '&6Cleared the inventory of &d&l%PLAYER%&r&6.'
  DEOP_PLAYER: '&6Removed operator status from &d&l%PLAYER%&r&6.'
  FLY_PLAYER: '&6Flight mode for &d&l%PLAYER%&r&6: &a&l%SET%&r&6.'
  GAMEMODE_PLAYER: '&6Changed the game mode of &d&l%PLAYER%&r &6to &a&l%MODE%&r&6.'
  GOD_PLAYER: '&6God mode for &d&l%PLAYER%&r&6: &a&l%SET%&r&6.'
  HEAL_PLAYER: '&6Healed &d&l%PLAYER%&r&6.'
  KICK: '&6Kicked &d&l%PLAYER%&r&6.'
  KICK_ALL: '&6Kicked all other online players.'
  KILL: '&6Killed &d&l%PLAYER%&r&6.'
  OP_PLAYER: '&6Granted operator status to &d&l%PLAYER%&r&6.'
  OP: '&6You are now a server operator.'
  DEOP: '&6You are no longer a server operator.'
  REPAIR_ITEMS_PLAYER: '&6Repaired supported items for &d&l%PLAYER%&r&6.'
  RESET_EXP_PLAYER: '&6Reset the experience of &d&l%PLAYER%&r&6.'
  TOP_PLAYER: '&6Teleported &d&l%PLAYER%&r &6to the highest block.'
  TP: '&6Teleported to &d&l%PLAYER%&r&6.'
  TP_TO_ME: '&6Teleported &d&l%PLAYER%&r &6to you.'
  BLOCK_MOVEMENT: '&6Blocked movement for &d&l%PLAYER%&r&6.'
  UNBLOCK_MOVEMENT: '&6Restored movement for &d&l%PLAYER%&r&6.'
  MOVEMENT_BLOCKED: '&cYour movement was blocked by an administrator.'
  MOVEMENT_UNBLOCKED: '&6Your movement was restored by an administrator.'
  MUTE_PLAYER: '&6Muted &d&l%PLAYER%&r&6.'
  UNMUTE_PLAYER: '&6Unmuted &d&l%PLAYER%&r&6.'
  MUTED: '&cYou were muted by an administrator.'
  UNMUTED: '&6You were unmuted by an administrator.'
  WHITELIST_PLAYER: '&6Whitelist status for &d&l%PLAYER%&r&6: &a&l%SET%&r&6.'
  BAN_PLAYER: '&6Banned &d&l%PLAYER%&r &6until &a&l%EXPIRES%&r&6.'
  UNBAN_PLAYER: '&6Removed the ban from &d&l%PLAYER%&r&6.'

  # World tools
  SET_TIME: '&6Time was set to &a&l%TIME%&r&6.'
  LOCK_TIME: '&6Time lock: &a&l%STATUS%&r&6.'
  LOCK_WEATHER: '&6Weather lock: &a&l%STATUS%&r&6.'
  SET_WEATHER: '&6Weather was set to &a&l%WEATHER%&r&6.'
  TP_WORLDS: '&6Teleported to world &a&l%NAME%&r&6.'
  TP_WORLDS_PLAYER: '&6Teleported &d&l%PLAYER%&r &6to world &a&l%NAME%&r&6.'
  CREATED_NEW_WORLD: '&6Created world &a&l%NAME%&r&6.'
  RENAMED_WORLD: '&6Renamed world &e%OLD_NAME% &6to &a&l%NAME%&r&6.'
  SET_WORLD_SPAWN: '&6Set the spawn of &a&l%NAME%&r &6to &a%LOCATION%&6.'
  REMOVE_WORLD: '&6Removed world &a&l%NAME%&r&6.'
  WRONG_WORLD: '&cYou must stand in world &e%NAME% &cto set its spawn.'
  INVALID_WORLD_NAME: '&cInvalid world name: &e%NAME%&c. Use letters, numbers, spaces, _ or -.'
  WORLD_ALREADY_EXISTS: '&cA world or world folder named &e%NAME% &calready exists.'
  WORLD_NOT_FOUND: '&cWorld &e%NAME% &cwas not found.'
  WORLD_NOT_MANAGED: '&cWorld &e%NAME% &cis not managed by this plugin.'
  WORLD_ONLY_LOADED: '&cThe only loaded world cannot be removed or renamed.'
  WORLD_OPERATION_BUSY: '&cAnother operation is already running for world &e%NAME%&c.'
  WORLD_OPERATION_UNSUPPORTED: '&cWorld %OPERATION% is unavailable on Folia. Stop the server and manage world folders manually.'
  WORLD_CREATE_FAILED: '&cWorld &e%NAME% &ccould not be created. Check the server console.'
  WORLD_LOAD_FAILED: '&cWorld &e%NAME% &ccould not be loaded. The previous folder name was restored.'
  WORLD_UNLOAD_FAILED: '&cWorld &e%NAME% &ccould not be unloaded.'
  WORLD_MOVE_PLAYERS_FAILED: '&cPlayers could not be moved safely out of world &e%NAME%&c.'
  WORLD_FILE_OPERATION_FAILED: '&cThe folder operation for world &e%NAME% &cfailed. Check the server console.'

  # Server tools
  CHAT_CLEARED: '&6Chat was cleared.'
  MOB_SPAWN: '&6Spawned &a&l%TYPE%&r&6.'
  MOBS_CLEARED: '&6Removed &a&l%AMOUNT%&r &6living non-player entities from this world.'
  COLOR_CODE: '&6Chat color codes: &a&l%SET%&r&6.'
  LANGUAGE: '&6Language: &a&l%LANG%&r&6.'
  WHITELIST: '&6Whitelist: &a&l%SET%&r&6.'
  COMMAND_REGISTRATION: '&6Command &a/%COMMAND% &6enabled: &a&l%SET%&r&6.'
  GAME_RULE_UPDATED: '&6Game rule &e%RULE% &6was set to &a&l%VALUE%&r&6.'
  RELOAD: '&6Server reload was requested.'
  STOP: '&6Server shutdown was requested.'
  RESTART: '&6Server restart was requested.'
  RESTART_FILE_NOT_FOUND: '&cCannot restart: the restart script is not configured or does not exist.'

  # Flags
  PLACE_BLOCK_FLAG: '&6Place block flag: &a&l%SET%&r&6.'
  BREAK_BLOCK_FLAG: '&6Break block flag: &a&l%SET%&r&6.'
  CHAT_FLAG: '&6Chat flag: &a&l%SET%&r&6.'
  PVP_FLAG: '&6PvP flag: &a&l%SET%&r&6.'
  MOB_SPAWN_FLAG: '&6Mob spawn flag: &a&l%SET%&r&6.'
  DROP_ITEM_FLAG: '&6Drop item flag: &a&l%SET%&r&6.'
  PICKUP_ITEM_FLAG: '&6Pickup item flag: &a&l%SET%&r&6.'
  INTERACT_FLAG: '&6Interact flag: &a&l%SET%&r&6.'
  EXPLOSIONS_FLAG: '&6Explosions flag: &a&l%SET%&r&6.'




Worlds.yml

Code · Platte tekst





myEQ.yml

Code · Platte tekst




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