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BoostedMonsters — Permissions

Bring variety to Survival with custom monsters, special attacks, adjustable spawning and extra drops, all managed in-game.

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Permissions

Current release information
Latest version
2.5.2
Minecraft
26.x
Platforms
Spigot / Paper / Folia
Release notes
Version 2.5.2Last updated: 1970-01-01 01:33
BoostedMonsters — Permissions

All five declared permissions are granted to operators by default. boostedmonsters.admin includes the four child permissions. Players need no permission to encounter or fight custom monsters. This version has no .tool or .command variants and no separate permission for encountering a particular monster.

Permission catalogue
Code · Plain text

boostedmonsters.admin

All administration features

Code · Plain text

boostedmonsters.admin.gui

Open and edit all administration GUIs

Code · Plain text

boostedmonsters.admin.spawn

Use the manual spawn command

Code · Plain text

boostedmonsters.admin.reload

Use the reload command

Code · Plain text

boostedmonsters.admin.updateinfo

Receive update notifications on join

GUI permission scope
boostedmonsters.admin.gui is a broad editing permission: it includes global settings, drops, disabled worlds, GUI reload and GUI test spawning. GUI test spawning does not separately check admin.spawn, and GUI reload does not separately check admin.reload. Those two permissions control their direct commands. Grant menu access with that full scope in mind.

Permission examples
For complete administration, grant boostedmonsters.admin. For direct test commands only, grant boostedmonsters.admin.spawn. For configuration reload access, grant boostedmonsters.admin.reload. Menu access cannot be made read-only through these permission nodes.

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