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BoostedMonsters — Commands

Bring variety to Survival with custom monsters, special attacks, adjustable spawning and extra drops, all managed in-game.

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Commands

Current release information
Latest version
2.5.2
Minecraft
26.x
Platforms
Spigot / Paper / Folia
Release notes
Version 2.5.2Last updated: 1970-01-01 01:33
BoostedMonsters — Commands

The main command is /boostedmonsters, with aliases /bm and /boostedmobs. Each command below requires its listed permission or boostedmonsters.admin. Tab completion shows the subcommands you can use and all registered monster IDs.

Command list
Code · Plain text

/boostedmonsters
boostedmonsters.admin.gui

Opens the global administration GUI. Player only.

Code · Plain text

/boostedmonsters gui
boostedmonsters.admin.gui

Explicit form for opening the same GUI. Player only.

Code · Plain text

/boostedmonsters disabledworlds
boostedmonsters.admin.gui

Opens the paged disabled-world GUI. Player only.

Code · Plain text

/boostedmonsters reload
boostedmonsters.admin.reload

Reloads Config.yml, updates missing defaults and rebuilds the spawner. Works from the console.

Code · Plain text

/boostedmonsters spawn <monster>
boostedmonsters.admin.spawn

Spawns one test monster near the player. Player only; use the ID from the catalogue.

Manual test spawning
Manual spawning tries a position two blocks ahead, falling back to the player's position when that space is blocked. It does not enforce automatic spawn status, per-monster Enabled or weight, disabled-world restrictions, population limits or automatic light/distance searches. A monster can still reject an unsuitable location; StormcallerGhast needs open air. The command accepts one monster argument, so use IDs without spaces rather than a multiword display name.

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