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BoostedMonsters — Overview

Bring variety to Survival with custom monsters, special attacks, adjustable spawning and extra drops, all managed in-game.

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Overview

Current release information
Latest version
2.5.2
Minecraft
26.x
Platforms
Spigot / Paper / Folia
Release notes
Version 2.5.2Last updated: 1970-01-01 01:33
BoostedMonsters — Overview

BoostedMonsters 2.5.2 adds new combat variants of familiar mobs without a resource pack, database or extra plugin. This version registers 32 monsters in eight categories. The product description lists 30; this guide also includes StormcallerGhast and EmberguardBlaze.

How spawning works
Automatic spawning creates additional custom mobs around eligible players; it does not replace every vanilla spawn. Each registered variant has an enable switch, a relative selection weight, a custom name and extra drops. Setting SpawnStatus to false stops automatic spawning without deleting existing monsters. Manual test spawning remains available.

Monster catalogue
  • Blastwave Creeper (BlastwaveCreeper) – creates a powerful blast wave that throws nearby targets away.
  • Chain Creeper (ChainCreeper) – starts a dangerous chain of linked explosions.
  • Echo Creeper (EchoCreeper) – leaves delayed echo blasts after the first explosion.
  • Frost Creeper (FrostCreeper) – uses a freezing blast with icy effects.
  • Pouncing Creeper (PouncingCreeper) – leaps toward players before exploding.
  • Potions Archer (PotionsArcher) – fires arrows with harmful potion effects.
  • Rocket Skeleton (RocketSkeleton) – uses explosive arrows and rocket-style attacks.
  • Skeleton Archer (SkeletonArcher) – a stronger archer that actively engages players at range.
  • Skeleton Sniper (SkeletonSniper) – makes accurate, high-impact shots from long range.
  • Runner Skeleton (RunnerSkeleton) – a fast ranged fighter that keeps moving during battle.
  • Fast Jump Spider (FastJumpSpider) – moves quickly and repeatedly jumps at targets.
  • Multiplying Spider (MultiplyingSpider) – creates additional spiders when defeated.
  • Mutant Spider (MutantSpider) – a stronger and tougher close-range attacker.
  • Throwing Spider (ThrowingSpider) – launches attacked players high into the air.
  • Venomous Spider (VenomousSpider) – poisons victims and surrounds itself with venom effects.
  • Baby Monster (BabyMonster) – a small, very fast zombie that keeps players under pressure at close range.
  • Bloodmoon Zombie (BloodmoonZombie) – marks targets, drains health and enters a frenzy when wounded.
  • Full Tank Zombie (FullTankZombie) – a heavily armored zombie built to absorb damage.
  • Invisible Strike Zombie (InvisibleStrikeZombie) – uses invisibility to approach and surprise players.
  • Launcher Zombie (LauncherZombie) – performs forceful leap attacks that disrupt nearby players.
  • Zombie Warrior (ZombieWarrior) – a well-equipped melee fighter with improved combat stats.
  • Shadowstep Enderman (ShadowstepEnderman) – teleports through shadows to attack from unexpected positions.
  • Riftbinder Enderman (RiftbinderEnderman) – creates short-lived rifts that interfere with movement.
  • Blink Ambusher Enderman (BlinkAmbusherEnderman) – rapidly blinks around its victim for surprise attacks.
  • Brute Enderman (BruteEnderman) – a durable enderman with powerful melee hits.
  • Singularity Enderman (SingularityEnderman) – creates a singularity that pulls nearby targets inward.
  • Hex Witch (HexWitch) – casts curses and creates dangerous hex zones.
  • Voodoo Witch (VoodooWitch) – uses voodoo magic and mirrors potion effects.
  • Volley Witch (VolleyWitch) – throws rapid volleys of harmful potions.
  • Eclipse Witch (EclipseWitch) – performs an eclipse ritual that pulls, curses and blasts nearby targets.
  • Stormcaller Ghast (StormcallerGhast) – a flying ghast with charged storm fireballs, direct damage, brief slowness and weakness, and attacks that do not destroy terrain.
  • Emberguard Blaze (EmberguardBlaze) – a blaze whose every third fireball is charged. Successful charged hits apply Weakness I; at low health it reduces incoming projectile damage. Its ability values are configurable.


In-game management
Open /boostedmonsters for Global Settings, then Monster List or Custom Mob Drops. Select a monster to toggle automatic availability, edit its name in an anvil, change its weight or test-spawn it. Left-click increases numeric values, right-click decreases them; Shift changes the step shown in the item description. Settings are saved when edited.

Drop and world menus
Custom Mob Drops contains global drop switches and the stack cap. Select a monster, add a drop entry, then select its material, chance and amount range. Up to nine entries can be edited per monster. Removing an entry is immediate. The disabled-world menu lets you toggle loaded worlds and browse pages.

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