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BoostedMonsters — Installation

Bring variety to Survival with custom monsters, special attacks, adjustable spawning and extra drops, all managed in-game.

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Installation

Current release information
Latest version
2.5.2
Minecraft
26.x
Platforms
Spigot / Paper / Folia
Release notes
Version 2.5.2Last updated: 1970-01-01 01:33
BoostedMonsters — Installation

Requirements
The project targets Java 25, compiles against Spigot API 26.3 and declares api-version 26.1. Use a compatible Spigot, Paper or Folia server in the 26.x line with Java 25. This project contains no proxy module and declares no required plugin dependency.

Installation steps
  1. Stop the server and back up existing plugin data.
  2. Put the BoostedMonsters JAR in plugins/.
  3. Start the server and check the startup log.
  4. Open /boostedmonsters as an operator; use /boostedmonsters spawn BlastwaveCreeper for a test.
  5. Edit settings in the GUI or in plugins/BoostedMonsters/Config.yml. After file edits, use /boostedmonsters reload.


Files
Config.yml is the plugin's configuration file. It contains global switches, spawn rules, per-monster settings, drops and EmberguardBlaze abilities. There is no separate mobs.yml or Messages.yml. Most GUI text and messages are defined in code. Keep the exact key names and YAML indentation; do not edit CfgVersion manually.

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