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SkillFusion — Overview

Build your RPG character with two active skill groups, 35 abilities and upgrades paid for with Minecraft XP.

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Overview

Current release information
Latest version
1.5.4
Minecraft
26.1.x, 26.2.x, 26.3.x
Platforms
Spigot, Paper, Folia, Purpur
Minimum Java version
25+
Release notes

This article was written for 1.5.3. The latest stable release is 1.5.4; use the current requirements above.

Version 1.5.3Last updated: 2026-10-18 05:11
Overview
This guide covers SkillFusion 1.5.3. The default setup offers 7 groups and 35 skills. Each player can have two active groups and upgrade individual skills with XP.

Selection and activation rules
Open /skills. Left-click a group to select or deselect it; right-click to inspect its skills. The first free slot becomes primary, then secondary. Both selected groups are active. Left-click an affordable skill in an active group to buy its next level.
Deselect a group to free a slot before choosing another. Learned levels stay saved, but skills need their group to be active to work or receive upgrades. Deselecting does not refund XP.
An ability needs a learned level above 0 and its group selected as primary or secondary. Active abilities use /skill commands; passive abilities react to gameplay. Group selection permissions control choosing groups. The menu can be browsed without a group selection permission, but selecting a group needs access.

Upgrade individual skills with real XP
Upgrade costs use total Minecraft experience points calculated from your level and XP bar, not the level number shown above the bar. Only the required points are deducted. Each ability has its own maximum level, starting cost and price multiplier.
Menus show affordable and unaffordable upgrades, missing XP, maximum-level status, effect and usage descriptions. The main menu summarizes total progress and selected groups; group menus include refresh, back and close buttons.

All seven specializations
The effects below describe the shipped balance. Maximum levels and prices vary by skill. Alchemist values can also change through the dedicated Settings sections. Fixed skill names identify the abilities; display names can be customized.
The reference below lists default MaxLevel, BasePrice and MultiplyByLevel values. Prices are XP points. The GUI and current server configuration determine your actual upgrade cost.

Warrior — melee combat and defense
  • Brutal Strength BrutalStrength – Passive melee damage bonus of 10% per skill level while Warrior is active.
  • Battle Fury BattleFury – Kills grant 5% attack speed per level, up to 50%, for 10 seconds. A cooldown limits repeated activation.
  • Shield Wall ShieldWall – Reduces damage from entities by 5% per level while a shield is in either hand. Reduction is capped at 75%.
  • War Cry WarCry – Temporarily boosts your and nearby players’ attack damage by 5% per level, up to 50%, for 10 seconds. /s warcry
  • Last Stand LastStand – Incoming damage that would leave you at 20% health or lower triggers 10 seconds of damage reduction, up to 50%, with a cooldown.

Code · Plain text

BrutalStrength | MaxLevel=10 | BasePrice=45 | MultiplyByLevel=1.18
BattleFury | MaxLevel=10 | BasePrice=70 | MultiplyByLevel=1.2
ShieldWall | MaxLevel=10 | BasePrice=80 | MultiplyByLevel=1.2
WarCry | MaxLevel=10 | BasePrice=100 | MultiplyByLevel=1.22
LastStand | MaxLevel=10 | BasePrice=120 | MultiplyByLevel=1.24


Miner — mining and underground resources
  • Efficient Mining EfficientMining – Grants Haste while Miner is active, one effect level per skill level; the default maximum gives Haste V.
  • Lucky Find LuckyFind – Mining supported ores has a 2% chance per level to produce extra drops using the current tool.
  • Vein Miner VeinMiner – Sneak while breaking ore to mine up to 64 connected blocks of the same ore inside the current chunk. Higher levels shorten the cooldown.
  • Stone Skin StoneSkin – Reduces block and entity explosion damage by 5% per level, capped at 75%.
  • Geologist Geologist – Reports valuable ore names and coordinates in nearby loaded chunks. Scan range is 5 + 2 blocks per level, capped at 32. /s geologist

Code · Plain text

EfficientMining | MaxLevel=5 | BasePrice=60 | MultiplyByLevel=1.35
LuckyFind | MaxLevel=10 | BasePrice=65 | MultiplyByLevel=1.2
VeinMiner | MaxLevel=11 | BasePrice=85 | MultiplyByLevel=1.2
StoneSkin | MaxLevel=15 | BasePrice=80 | MultiplyByLevel=1.16
Geologist | MaxLevel=10 | BasePrice=95 | MultiplyByLevel=1.22


Healer — healing and team support
  • Heal Heal – Restores 2 health points per level to an online player, without exceeding maximum health. Higher levels shorten the cooldown. /s heal <player>
  • Regeneration Regeneration – Applies Regeneration I to yourself for 10 + 2 seconds per level, with a level-based cooldown. /s regeneration
  • Purify Purify – Removes up to one harmful potion effect per level from an online player. Higher levels shorten the cooldown. /s purify <player>
  • Blessing Blessing – Temporarily increases your and nearby players’ armor attribute by 5% per level, up to 50%. Duration increases with level. /s blessing
  • Resurrection Resurrection – Respawns a dead online player with half maximum health plus 1 health point per level, capped at maximum health. It does not restore death drops. /s resurrection <player>

Code · Plain text

Heal | MaxLevel=10 | BasePrice=55 | MultiplyByLevel=1.18
Regeneration | MaxLevel=10 | BasePrice=65 | MultiplyByLevel=1.18
Purify | MaxLevel=10 | BasePrice=75 | MultiplyByLevel=1.2
Blessing | MaxLevel=10 | BasePrice=100 | MultiplyByLevel=1.22
Resurrection | MaxLevel=10 | BasePrice=140 | MultiplyByLevel=1.25


Assassin — positioning, poison and mobility
  • Backstab Backstab – Melee attacks from behind gain 10% damage per level, capped at a 120% bonus.
  • Critical Strike CriticalStrike – Melee hits gain 2.5% critical chance per level, capped at 50%. Critical damage uses 1.5× + 0.02× per skill level.
  • Poison Blade PoisonBlade – Sword and axe attacks gain 3% poison chance per level. Duration grows with level, and poison becomes stronger at higher levels.
  • Shadow Step ShadowStep – Aim at a target within 12 blocks to teleport behind it. Checks for a safe destination and grants brief invisibility and speed. /s shadowstep
  • Stealth Stealth – Grants invisibility for 10 + 2 seconds per level and a brief Speed effect. Attacking or taking damage breaks Stealth. /s stealth

Code · Plain text

Backstab | MaxLevel=12 | BasePrice=90 | MultiplyByLevel=1.18
CriticalStrike | MaxLevel=12 | BasePrice=110 | MultiplyByLevel=1.2
PoisonBlade | MaxLevel=12 | BasePrice=80 | MultiplyByLevel=1.18
ShadowStep | MaxLevel=12 | BasePrice=130 | MultiplyByLevel=1.22
Stealth | MaxLevel=12 | BasePrice=115 | MultiplyByLevel=1.2


Fisherman — faster catches and fishing rewards
  • Quick Catch QuickCatch – Reduces fishing wait times by 5% per level, with safe minimum limits.
  • Treasure Hunter TreasureHunter – Adds a 2% chance per level to replace a normal catch with Minecraft fishing treasure.
  • Lucky Catch LuckyCatch – Adds a 4% chance per level to create another copy of the caught item stack.
  • Net Fishing NetFishing – With your fishing rod cast, generates 1 + skill level fishing loot rolls. Cooldown: 5 minutes. /s netfish
  • Deep Sea Angler DeepSeaAngler – Fishing in deep ocean biomes gains a 5% chance per level to replace the catch with treasure, capped at 50%.

Code · Plain text

QuickCatch | MaxLevel=10 | BasePrice=35 | MultiplyByLevel=1.16
TreasureHunter | MaxLevel=10 | BasePrice=60 | MultiplyByLevel=1.18
LuckyCatch | MaxLevel=10 | BasePrice=55 | MultiplyByLevel=1.18
NetFishing | MaxLevel=10 | BasePrice=90 | MultiplyByLevel=1.2
DeepSeaAngler | MaxLevel=10 | BasePrice=75 | MultiplyByLevel=1.2


Farmer — crops, animals and production
  • Green Thumb GreenThumb – Supported crops planted with this skill gain extra stages during natural growth, one per level. Crop ownership is stored with the chunk.
  • Bountiful Harvest BountifulHarvest – Harvesting supported mature crops has a 5% chance per level to produce additional normal drops.
  • Animal Breeder AnimalBreeder – Animals you breed receive 30 seconds of growth advancement per skill level.
  • Rancher Rancher – Animal kills produce an average 5% more drops per level, using randomized rounding for fractional bonuses.
  • Fertilizer Fertilizer – Right-click a supported crop with bone meal to advance one growth stage per level. Consumes bone meal outside Creative and respects the crop’s maximum age.

Code · Plain text

GreenThumb | MaxLevel=7 | BasePrice=40 | MultiplyByLevel=1.2
BountifulHarvest | MaxLevel=10 | BasePrice=50 | MultiplyByLevel=1.18
AnimalBreeder | MaxLevel=10 | BasePrice=50 | MultiplyByLevel=1.18
Rancher | MaxLevel=10 | BasePrice=60 | MultiplyByLevel=1.2
Fertilizer | MaxLevel=7 | BasePrice=70 | MultiplyByLevel=1.25


Alchemist — brewing and potion utility
  • Splash Expert SplashExpert – Improves existing splash intensity by 5% per level, up to +50%. Lingering clouds gain radius and lifetime, with a default 4.5-block radius limit.
  • Efficient Brewing EfficientBrewing – The assigned brewer’s next cycle is 6% faster per level, up to 60%, with a minimum brew time. The brewer must be online with Alchemist active.
  • Reagent Saver ReagentSaver – A completed brew has a 3% chance per level to return one ingredient, up to 30%, while the cycle’s brewer is online with Alchemist active.
  • Potion Mastery PotionMastery – Drinking potions improves supported beneficial timed effects: +1 amplifier at levels 1–2, up to +2 from level 3, and up to +20% duration. Harmful and instant effects stay unchanged.
  • Duration Extender DurationExtender – Extends beneficial timed effects once per potion by 10% per level, up to +150% and 30 minutes. Changes one bottle from a stack; harmful, instant and infinite effects are unchanged by default. /s extendduration

Code · Plain text

SplashExpert | MaxLevel=10 | BasePrice=80 | MultiplyByLevel=1.2
EfficientBrewing | MaxLevel=10 | BasePrice=70 | MultiplyByLevel=1.18
ReagentSaver | MaxLevel=10 | BasePrice=75 | MultiplyByLevel=1.2
PotionMastery | MaxLevel=4 | BasePrice=160 | MultiplyByLevel=1.35
DurationExtender | MaxLevel=15 | BasePrice=90 | MultiplyByLevel=1.17

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