Overview
- Latest version
- 2.5.2
- Minecraft
- 26.x
- Platforms
- Spigot / Paper / Folia
BoostedMonsters — Overview
BoostedMonsters 2.5.2 adds new combat variants of familiar mobs without a resource pack, database or extra plugin. This version registers 32 monsters in eight categories. The product description lists 30; this guide also includes StormcallerGhast and EmberguardBlaze.
How spawning works
Automatic spawning creates additional custom mobs around eligible players; it does not replace every vanilla spawn. Each registered variant has an enable switch, a relative selection weight, a custom name and extra drops. Setting SpawnStatus to false stops automatic spawning without deleting existing monsters. Manual test spawning remains available.
Monster catalogue
In-game management
Open /boostedmonsters for Global Settings, then Monster List or Custom Mob Drops. Select a monster to toggle automatic availability, edit its name in an anvil, change its weight or test-spawn it. Left-click increases numeric values, right-click decreases them; Shift changes the step shown in the item description. Settings are saved when edited.
Drop and world menus
Custom Mob Drops contains global drop switches and the stack cap. Select a monster, add a drop entry, then select its material, chance and amount range. Up to nine entries can be edited per monster. Removing an entry is immediate. The disabled-world menu lets you toggle loaded worlds and browse pages.
BoostedMonsters 2.5.2 adds new combat variants of familiar mobs without a resource pack, database or extra plugin. This version registers 32 monsters in eight categories. The product description lists 30; this guide also includes StormcallerGhast and EmberguardBlaze.
How spawning works
Automatic spawning creates additional custom mobs around eligible players; it does not replace every vanilla spawn. Each registered variant has an enable switch, a relative selection weight, a custom name and extra drops. Setting SpawnStatus to false stops automatic spawning without deleting existing monsters. Manual test spawning remains available.
Monster catalogue
- Blastwave Creeper (
BlastwaveCreeper) – creates a powerful blast wave that throws nearby targets away.
- Chain Creeper (
ChainCreeper) – starts a dangerous chain of linked explosions.
- Echo Creeper (
EchoCreeper) – leaves delayed echo blasts after the first explosion.
- Frost Creeper (
FrostCreeper) – uses a freezing blast with icy effects.
- Pouncing Creeper (
PouncingCreeper) – leaps toward players before exploding.
- Potions Archer (
PotionsArcher) – fires arrows with harmful potion effects.
- Rocket Skeleton (
RocketSkeleton) – uses explosive arrows and rocket-style attacks.
- Skeleton Archer (
SkeletonArcher) – a stronger archer that actively engages players at range.
- Skeleton Sniper (
SkeletonSniper) – makes accurate, high-impact shots from long range.
- Runner Skeleton (
RunnerSkeleton) – a fast ranged fighter that keeps moving during battle.
- Fast Jump Spider (
FastJumpSpider) – moves quickly and repeatedly jumps at targets.
- Multiplying Spider (
MultiplyingSpider) – creates additional spiders when defeated.
- Mutant Spider (
MutantSpider) – a stronger and tougher close-range attacker.
- Throwing Spider (
ThrowingSpider) – launches attacked players high into the air.
- Venomous Spider (
VenomousSpider) – poisons victims and surrounds itself with venom effects.
- Baby Monster (
BabyMonster) – a small, very fast zombie that keeps players under pressure at close range.
- Bloodmoon Zombie (
BloodmoonZombie) – marks targets, drains health and enters a frenzy when wounded.
- Full Tank Zombie (
FullTankZombie) – a heavily armored zombie built to absorb damage.
- Invisible Strike Zombie (
InvisibleStrikeZombie) – uses invisibility to approach and surprise players.
- Launcher Zombie (
LauncherZombie) – performs forceful leap attacks that disrupt nearby players.
- Zombie Warrior (
ZombieWarrior) – a well-equipped melee fighter with improved combat stats.
- Shadowstep Enderman (
ShadowstepEnderman) – teleports through shadows to attack from unexpected positions.
- Riftbinder Enderman (
RiftbinderEnderman) – creates short-lived rifts that interfere with movement.
- Blink Ambusher Enderman (
BlinkAmbusherEnderman) – rapidly blinks around its victim for surprise attacks.
- Brute Enderman (
BruteEnderman) – a durable enderman with powerful melee hits.
- Singularity Enderman (
SingularityEnderman) – creates a singularity that pulls nearby targets inward.
- Hex Witch (
HexWitch) – casts curses and creates dangerous hex zones.
- Voodoo Witch (
VoodooWitch) – uses voodoo magic and mirrors potion effects.
- Volley Witch (
VolleyWitch) – throws rapid volleys of harmful potions.
- Eclipse Witch (
EclipseWitch) – performs an eclipse ritual that pulls, curses and blasts nearby targets.
- Stormcaller Ghast (
StormcallerGhast) – a flying ghast with charged storm fireballs, direct damage, brief slowness and weakness, and attacks that do not destroy terrain.
- Emberguard Blaze (
EmberguardBlaze) – a blaze whose every third fireball is charged. Successful charged hits apply Weakness I; at low health it reduces incoming projectile damage. Its ability values are configurable.
In-game management
Open /boostedmonsters for Global Settings, then Monster List or Custom Mob Drops. Select a monster to toggle automatic availability, edit its name in an anvil, change its weight or test-spawn it. Left-click increases numeric values, right-click decreases them; Shift changes the step shown in the item description. Settings are saved when edited.
Drop and world menus
Custom Mob Drops contains global drop switches and the stack cap. Select a monster, add a drop entry, then select its material, chance and amount range. Up to nine entries can be edited per monster. Removing an entry is immediate. The disabled-world menu lets you toggle loaded worlds and browse pages.
